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12,112 results found matching keyword use of virtual worlds by elderly as an extension of their active life

Exploring Virtual Worlds: Conducting a Netnographic Research in Second Life. Cátia Ferreira Universidade Católica Portuguesa. - PDF

TEACHING IN IMMERSIVE VIRTUAL WORLDS: CONCEPTUAL CHALLENGES AND OPPORTUNITIES. Claire Englund. Umeå University Sweden. - PDF

Universidade de Aveiro Departmento de Comunicação e Arte. Simão Pedro Resende de Oliveira. Using 3D Virtual Worlds in new educational contexts - PDF

Cultural Historical Learning in Virtual Worlds. Katrin Biebighäuser, Gießen, Deutschland ISSN - PDF

Bartle, Richard A.: Presence and Flow: Ill-Fitting Clothes for Virtual Worlds. Techné: Research in Philosophy and Technology v10(3) pp 39-54, spring - PDF

Quality criteria for Blended Learning courses implemented via Virtual Worlds

An Exploration of the Use of Games in Virtual Worlds for Online Education. Authors: Martha García-Murillo and Ian MacInnes 1 - PDF

Social, Cultural, and Future Effects of Video Games and Virtual Worlds - Stewart Smith - CE502

Nord Stage – How to Use the Virtual Analog Synth

VIRTUAL WORLDS SOCIAL INTERACTION DESIGN. Mikael Jakobsson. Umeå University Department of Informatics - PDF

IBM's use of virtual worlds - Roo Reynolds' presentation at Eduserv Foundation Symposium 2007

A View on IBM’s Use of Virtual Worlds

Actors and Their Use of Avatars as Personal Mediators: An empirical study of avatar-based sense-makings and communication practices in the virtual worlds of …

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